🚪 Getting started
Everything you need to know before stepping into the world
Create your account
When you connect, a dialog pops up automatically asking you to set a password — Register the first time, Login afterward. No commands needed.
Track your progress
A stats command shows your level, RP, money, faction and house at any time. A separate command covers your vehicles' documents, fuel and dirt level.
Need help?
An in-game help command lists everything available to players, and a "how to" guide walks you through any system in more depth, whenever you need it.
🪪 Factions
Pick your side — public order or street life
How it works
Every faction has a headquarters (HQ), its own bank, and a rank system (1 to 5, where 5 is the leader). Senior members can invite new players, manage the faction bank, promote or remove others, and refuel/respawn the faction's fleet. Police, RAR and SMURD also run a duty system — clocking in near the HQ gives you access to your faction's special powers while you're on shift. SMURD crews can also respond to random house fires around the map with the faction's Firetruck.
📰 Press & Newspapers
The News Reporters faction keeps the city informed
Live news
Reporters broadcast breaking news to every player on the server.
Newspapers
Higher-ranked reporters can publish a newspaper with up to 5 stories and put it up for sale. Anyone can buy and read it. Newspapers reset every day at midnight.
Live interviews (Q&A)
Senior reporters can invite a player to a live interview. The audience submits questions, the reporter picks which ones to ask, and the guest answers live for everyone to see.
💰 Economy
Money doesn't fall from the sky — but you don't need to grind for it either
💵 PayDay — your hourly wage
Once every hour, every connected player automatically receives a wage based on their character's level (the more experienced you are, the more you earn). Income tax and health contributions — both set by the elected President — are deducted, and the cash sitting in your bank account earns interest even while you do nothing.
🏘️ Property tax
If you own vehicles, a house, a business, a farm or a hotel, a small property tax proportional to each asset's value is also deducted at every PayDay. It's itemized on your PayDay receipt, so you always know exactly what you paid.
🏦 Bank account & ATM
Money can be held as cash or in the bank. The bank pays interest at every PayDay. Any ATM in the city lets you move money between cash and account, with sensible per-transaction limits and a small fee.
📈 Level & RP
Every PayDay also grows your RP (Role-Play Points) — a marker of your experience on the server.
🗳️ President
Every week, players vote a President who controls the city's taxes
🗳️ The vote
Every Sunday, between 08:00 and 19:30, players can cast a vote for a candidate. The candidate must be online, and each player gets exactly one vote per week.
🏛️ The result
Sunday at 20:00 the winner is announced — the player with the most votes becomes the new President. A sitting President can't win two terms in a row, so the role always rotates.
💼 Presidential power
The President can set the income tax and health contribution rates applied to everyone's PayDay, straight from in-game. Any change is announced to the whole server.
💼 Jobs
Earn your living honestly — or close to it. 12 unique jobs to choose from
📋 Getting a job
Head to the Job Center at City Hall to get hired, or browse the full job list there. You can only hold one job at a time, and you can quit anytime. Once hired, you start and stop working whenever you like.
🛵 Glovo
Delivery runs: pick up an order from a restaurant with the work vehicle, then drop it off at a house. Pay scales with distance driven, and a small cut of every delivery feeds the business hosting the job.
🚧 Cement Truck Driver
Load cement at the factory and haul it to one of the city's construction sites.
🔫 Gun Delivery
Pick up weapons from a fixed loading point and deliver them to a mafia's HQ or fixed drop-offs.
🚚 Car Transporter
Move vehicles from loading points to businesses around the city.
🚕 Uber
Drive your own personal car as a taxi: set your fare and go on duty, then accept ride requests from players who need a lift, charged over time until they get out.
🚑 Emergency Logistics Driver
Head out from the depot with a Bobcat or Burrito, pick up medical supplies at the loading point, and deliver them to shops.
🚌 Bus Driver
Take a depot bus and drive one of three fixed routes. You earn at every checkpoint, a bonus at the end of the route, and extra for every passenger who boards.
🔧 Electrician
Drive the Electrician's job vehicle around town, repairing things for a fee. A locator points you to nearby houses that need work — fix a fridge or bed before it breaks (paid from the house's own bank), or clear an active apartment issue (flood, sewage, wiring). You can also offer nearby players a paid repair for their broken phone or watch, which they confirm before you get paid.
✈️ Crop Duster Pilot
Take off in one of the two job planes, fly to a marked point to load fertilizer, then reach a randomly chosen farm within 2 minutes while flying between 100 and 200 altitude, and spray it. Good pay per run, no license required for the job plane.
🎣 Fisherman
Cast your line at dedicated fishing spots around the map. Catch fish (300-2500g) and deliver them to a randomly chosen fast-food restaurant. Pay based on weight delivered — a relaxing way to make steady income.
💧 Water Hauler
Drive a DFT-30 truck and haul water to designated dump points. Spray plants and agricultural areas to earn money. Distance-based pay with $1,000 per successful delivery. Useful for farms and landscaping work.
🌲 Lumberjack
Grab a chainsaw and harvest timber from forests across the map. Use /chopwood at any forest to chop trees (one harvest per payday),
then load the wood into a truck and deliver it to the timber business. Earn money based on your haul. The more trees available in forests, the better the yield.
🚜 Farming
Work the land, one stage a day, and harvest at the end
Owning & Equipment
You can own one farm at a time. Once you buy a plot, you must purchase the machines needed to work it: Tractor ($10,000), Bulldozer ($15,000), and Combine ($20,000). These machines are expensive and wear out over time — treat them carefully. You can resell any machine from inside it for 75% back, but a broken machine is only worth a fraction of its original price.
The 5-Stage Cycle
Farming works through a 5-stage daily cycle: each real day you must complete ONE stage. If you fail a stage, you lose that day's progress and can't retry until the next day.
- Plow (1 min) — Drive a Tractor for 1 minute without leaving it
- Level (2 min) — Drive a Bulldozer for 2 minutes without leaving it
- Seed (3 min) — Drive a Tractor for 3 minutes without leaving it
- Fertilize (1 min) — Drive a Tractor for 1 minute without leaving it
- Harvest (4 min) — Drive a Combine for 4 minutes → earns $15,000, cycle restarts
Keeping Your Machines
Machines degrade: every time you leave a machine or fail to complete its stage, it takes damage. Damage reduces resale value and eventually makes the machine unusable — you'll have to buy a replacement. Park carefully on flat ground and always complete your work in one sitting or you risk losing your investment.
You can check your farm's status anytime with /farmstats to see which stage you're on and what machines you own.
🌲 Forests
Manage timber resources and supply the economy
Forests are ownable properties spread across Los Santos. Each forest has a maximum tree capacity and a current tree count. Trees grow naturally every payday (+10 base, plus any saplings planted since the last payday). When a forest reaches maximum capacity, growth stops until trees are harvested.
Ownership & trading
Like houses and businesses, you can buy a forest for sale, list it for sale to other players, trade it directly, or sell it back to the state for 60% of its value. You can own one forest at a time.
The supply chain
Lumberjacks harvest trees from forests using /chopwood (once per payday), regardless of ownership. The more trees your forest has stored, the more valuable
it is to active lumberjacks, making well-managed forests a genuine investment. Forest owners benefit indirectly from high activity and demand for timber.
🌱 Planting saplings
Forest owners can speed up regrowth by stocking up on tree saplings. Buy them at a Tools Shop ($10/unit) while sitting in a Benson, then drive the load to your forest and deposit it. A Lumberjack can then plant one at a time: drive a Forklift to the forest, get out with a shovel in hand and plant it on the spot for a small fee — every planted sapling gets added to the forest's tree count at the next payday.
Growth & management
Every payday (hourly), each forest gains trees equal to its growth rate. You can check your forest's status anytime and plan harvests accordingly. Strategic forest ownership can generate passive income as lumberjacks depend on healthy, well-stocked forests to maximize their earnings.
⚔️ Territory wars
Mafias only — conquer rival territory by force
🔫 Preparation
Inside your mafia's HQ, you can heal up and get combat gear (high ranks even get a sniper rifle) before heading out to attack.
📣 Declaring war
Stand inside an enemy mafia's territory (marked on the map) and declare war. Both factions need at least 2 members online. After a short prep phase, the actual fight lasts 15 minutes.
🏆 Conquest
Whichever faction gets the most kills in the zone by the end of the 15 minutes wins. A tie goes to sudden death (first to 3 kills wins). If the attackers win, the territory changes hands.
🌿 Drugs & Vault (mafias only)
The mafias' underground economy — it fuels the territory fight
🔒 The mafia vault
Every mafia keeps a vault where weed and drugs accumulate. Senior members can check the stock at any time.
🚚 Transport & production
Certain ranks haul raw weed to the vault, others turn it into drugs at the crafting station.
💉 In battle
While your faction is fighting a war, members can pull drugs from the vault and use them on the contested territory for a quick burst of health.
🚤 Sea smuggling
Using a designated faction boat, run supplies through a loading point (which alerts the Police and raises everyone aboard to wanted level 6), then two randomly chosen pickup points, before switching to the faction's Sultan and delivering the cargo to a random hotel. A successful run pays the vault in cash and weed, plus a cash bonus for every surviving crew member, and drops wanted back to 5. Police get a bounty for catching smugglers. Only one successful run per faction per day.
🏠 Houses & Businesses
Invest in your in-game life
🏠 Houses
Buy any house that's for sale — whether it's unowned (state-owned) or listed by another player. You can only own one house at a time, or rent one if you don't own anything. A house with an interior can be entered and exited on foot at its pickup.
🛏️ Tiredness & sleep
Staying awake tires your character out over time; past a threshold it starts costing you extra health. A bed at your own house (a one-time $7,500 upgrade) lets you sleep for free in 30 seconds, resetting tiredness to zero. Away from home, any hotel (see below) will rent you a room for a small fee instead.
🐾 House animals
A house with a yard can get an animal ($5,000): Turtle or Deer for a Villa, Cow for a Countryside House. It appears and lives in your yard, can be renamed, and a Cow has a chance to fill your fridge with fresh milk at every PayDay you're online. Animals age with each PayDay and eventually die of old age — a deceased animal stops producing anything and blocks renting the house out until you give it a proper burial with a Romero hearse, driving it from your house to the chapel.
🧊 Fridge & 🌳 Tree
A fridge ($10,000, breaks after 32 days) can be stocked with milk/bananas/water/juice/beer between 15:00 and 20:00, each restoring health when eaten. City and Countryside houses can also grow a tree ($20,000) that yields more bananas the longer it grows, up to a cap, then resets. Fridges, beds, trees and house animals are all ordered from Home Furnitures: pick a Benson from their lot, place your order there, then drive it home — the purchase is finalized the moment you pull up to your own house.
| Item | Capacity | Price/unit | Health |
|---|---|---|---|
| Milk | 20 L | $100 | +20 |
| Bananas | 30 pcs | $50 | +10 |
| Water | 25 L | $150 | +25 |
| Juice | 20 L | $200 | +15 |
| Beer | 50 L | $250 | +10 |
A broken fridge or bed loses all value and must be replaced with the same upgrade command.
🔧 Apartment problems & preventive repairs
Every day at 22:00, a random owned apartment develops a problem (flood, clogged pipes, a burnt circuit) that blocks spawning there until fixed. Only the Electrician job can fix it, or preventively service a fridge/bed before it breaks — both paid from the house's own bank.
🚰 Bottles & 🗑️ Trash
Drinking from the fridge leaves empty bottles, eating leaves trash (both capped at 100 per house). Special vans pick them up at your house and pay your house bank per unit at the recycling/dump point. Below level 5, anyone can also make some quick cash on foot by buying a bag at the shop and searching public street bins for loose bottles, selling them at the same drop-off point — the bag and its contents are lost on death, respawn or disconnect.
🏢 Businesses
You can own one business at a time. It earns passive income into its own bank whenever players use the activity tied to it — fast food orders, ATM fees, phone/SIM sales, calls and SMS, fridge shopping, appliance upgrades, Glovo deliveries, exam fees — you don't need to be online for it to earn.
Tax audits (ANAF): every day at 12:00, a random business gets flagged and earns nothing until cleared. Drive a model 428 vehicle to your business to pick up the paperwork, then deliver it to the tax office — the business unlocks at the next PayDay.
🏷️ Selling to other players
Houses, businesses, vehicles, farms and hotels can be listed for sale at your own price. Another player buys it with the matching purchase command, and the money lands straight in your bank — even while you're offline. Houses and businesses also support a direct offer to a specific player, which they confirm.
Setting the price to 0 cancels a listing. While listed, you can keep using the property normally until someone buys it. Any of them can also be sold instantly to the state for 60% of their value, paid in cash on the spot.
🏨 Hotels
A passive-income property anyone can rent a room at, no ownership needed
🛎️ Renting a room
Any player can pay a small fee at a hotel's pickup to sleep there for under a minute, dropping their tiredness partway down — handy when you're away from home or don't own a bed. It doesn't have to be your own hotel, and no bed is required.
💼 Owning one
You can own one hotel at a time, bought like a house or business, and it can be listed for sale, sold directly to the state, or auctioned. Every guest's room fee splits between running costs and the hotel's own bank — passive income whether you're online or not, withdrawable near any bank or ATM.
🚗 Personal vehicles
Your car, your rules — you can own up to 3 at once
🔑 Buying
Buy the vehicle you're sitting in if it's for sale — you need a matching driving license to drive it. It comes with insurance, a plate, and can be fitted with a medical kit and extinguisher bought at the shop.
⛽ Fuel & condition
Vehicles burn fuel while the engine runs — refuel at a gas station, or carry a gas can (filled at a station) for emergencies far from one. Cars also get dirtier every time they respawn: past a threshold you're warned to wash it, and above a higher one the engine refuses to start until it's cleaned at a Car Wash.
🔧 Controls
Toggle the engine, lock/unlock the doors, and switch lights, alarm, doors, hood or boot on the vehicle you're driving — all visible live on your dashboard. Save your preferred parking spot so the car respawns exactly there.
🎨 Personalization
Repaint your primary and secondary colors, and get a custom license plate at the RAR HQ.
📋 Documents (all at R.A.R.)
Insurance, a technical inspection (ITP — engine off, hood open, boot closed, lights on), a plate, plus a medical kit and extinguisher fitted from items bought at the shop. Each stays valid for the whole day it's due to expire on. Police and RAR can inspect and confiscate any of them on the road.
🚲 🚙 Rentals
Bikes and cars are available to rent from several spots around the city, no license required — ideal for when you don't (yet) own your own vehicle.
🚚 Impounding & towing
RAR can tow away a car with expired documents; Police and RAR can also confiscate a vehicle outright. Either way, the car won't start until you pay a release fee to get it back at the vehicle itself.
🪪 Driving & flight exams
Six categories, all testing real skill under a time limit
| Category | Vehicle | License lasts (clean / damaged finish) |
|---|---|---|
| A | Motorcycle | 7 / 2 days |
| B | Car | 10 / 3 days |
| C | Truck + trailer | 12 / 3 days |
| D | Bus | 13 / 3 days |
| P | Plane ✈️ | 15 / 2 days |
| H | Helicopter 🚁 | 16 / 2 days |
Your license status across all six categories can be checked at any time.
🔫 Weapons & Ammu-Nation
Buying firepower legally, earning the right to carry it, and where the illegal stuff comes from
🏪 Ammu-Nation
Gun stores are marked on the map — walk up and press ENTER to step inside, then buy straight from the counter. No license or faction is required to purchase: Colt 45, Deagle, Shotgun, MP5, AK-47, M4 and Uzi are all available for cash, each with a fixed amount of ammo and its own price.
🎯 Weapon License (W)
Take the shooting range exam near the category D exam zone for a fee. You're handed a Deagle, an MP5 and an AK-47 with limited ammo and 90 seconds to hit 6 targets. Hit all 6 and the license lasts 8 days; hit 5 out of 6 and it's valid for 3 days — miss more than that and you fail. Check it alongside your driving and flight licenses at any time.
🚫 Illegal weapons
Grenades, tear gas, molotovs, the sawn-off and combat shotguns, Uzi, Tec-9, sniper rifle, rocket launcher, heat-seeker, flamethrower, minigun, satchel charges and bombs are all treated as illegal to carry. Ammu-Nation doesn't stock most of them — they come from the black market instead: the mafias' own arsenal (handed out to members preparing for a territory war) or the Gun Delivery job, which moves crates from a fixed pickup to mafia HQs and other drop-offs.
🛍️ Shops & Markets
Multiple types of stores across the city, each with their own inventory and purpose
🏪 24/7 Shop
Convenience store chain. Buy medical kits ($500), fire extinguishers ($500), and gas cans ($500). Multiple locations across the city — marked on GPS.
📱 Electronics Shop
Tech store. Purchase phones and watches here. Phones unlock GPS navigation and messaging;
watches let you check the time with /time. Each item is customizable by brand.
🔧 Tools Shop
Specialized equipment retailer. Buy fishing rods ($1,500) for the Fisherman job and tree saplings for the forest system. One of the most important supply chains on the server.
🔫 Ammu-Nation
Weapons shop for legal firearm purchases. Stock includes Colt 45, Deagle, Shotgun, MP5, AK-47, M4 and Uzi, each with pre-loaded ammo. No license required to enter or purchase — that comes later if you need to carry legally.
👕 Clothing Store
Buy outfits and change your wardrobe. Each outfit costs $10,000 and is permanently added to your closet. Switch freely between owned outfits at any clothing store, for free.
🍕 Pizza Shop
Fast-food franchise. Buy food for $50 to restore +20 HP, capped at 100. Revenue feeds the central fast-food business bank (shared with burger, chicken and donuts).
🍔 Burger Shop
Another fast-food option. Burgers cost $55 for +25 HP. Revenue flows into the same centralized fast-food business bank as all other food spots.
🍗 Cluckin' Bell
Fried chicken fast-food. Meals are $60 for +22 HP. Every purchase feeds the shared fast-food business bank (one owner, four food types).
🍩 Donut Shop
Quick and cheap fast-food. Donuts are only $30 for +15 HP — ideal for when you're low on cash. Revenue joins the central fast-food business pool.
❤️ Health, Tiredness & Illness
RPG life isn't always easy
⏳ Health drains over time
Every character's health slowly ticks down over time — one more reason to keep an eye on your wellbeing and call SMURD when you need to.
😴 Tiredness
Staying awake builds up tiredness over time; past a threshold it starts eating into your health too. Sleeping at your own bed resets it for free; a hotel room resets it partway for a small fee.
🚑 SMURD treatment
Hop into an ambulance as a passenger and a medic can heal you fully for a small fee.
🦠 You can get sick
From time to time, illness outbreaks can appear in the city. If you catch one, you'll feel the effect right away (unsteady movement, faster health drain) and get a clear message about it. Illness fades on its own over time, but the fastest cure is heading to the SMURD hospital for treatment.
🍕 Food
Hunger won't kill you, but a little extra health never hurts
🍕 Pizza
$50 — restores 20 HP, capped at 100.
🍔 Burger
$55 — restores 25 HP, capped at 100.
🍗 Cluckin' Bell
$60 — restores 22 HP, capped at 100.
🍩 Donut Shop
$30 — restores 15 HP, capped at 100.
| Spot | Price | Health restored |
|---|---|---|
| Pizza | $50 | +20 HP |
| Burger | $55 | +25 HP |
| Cluckin' Bell | $60 | +22 HP |
| Donut Shop | $30 | +15 HP |
👕 Clothes & Skins
Buy your wardrobe and change your look whenever you want
🛍️ Clothing store
Look for a clothing store on the GPS. There you can browse the outfit catalog — each outfit costs $10,000 and gets worn immediately on purchase — or open your wardrobe to switch freely between outfits you already own.
♾️ Yours forever
Purchased outfits are permanently yours. Switch between them anytime, free of charge, at any clothing store. Your skin persists across disconnects.
🪪 Faction uniforms
If you're in a faction, your uniform depends on your rank:
| Rank | Uniform |
|---|---|
| 1 - 2 | Basic uniform |
| 3 - 4 | Intermediate uniform |
| 5 | Leader uniform |
Spawning on duty at your faction spawn puts you in the right uniform automatically. Spawning as a civilian wears your personal outfit instead. Inside your faction's HQ you can switch between uniform and civilian clothes at will.
💰 Robbery
Hit a store with your crew — but shake the police before you cash out
How it works
- Get your crew into a car — you have to be the driver.
- Pull up next to a shop or fast-food spot and start the robbery.
- Everyone in the car at that moment joins in: each loses 10 rob points and gets wanted level 6.
- The police are notified immediately — with your name and the store hit.
- A checkpoint appears at a random business. Reach it, and a second one appears. You must reach both to cash out.
The payout
After the second business, every crew member gets a base cut plus a per-participant bonus and a random extra — the more people in the car, the more everyone earns. Once delivered, the wanted level drops from 6 to 5.
🏹 Hunting
Track deer through the forest and sell the meat for cash
🎯 Getting started
Head to the hunting spot marked on the map and you'll be handed a sniper rifle for free.
🦌 The hunt
Deer roam the forest and bolt if you get within 30m, so snipe from a distance — a close shot drops them, a near-miss sends them fleeing. You can carry several carcasses at once, and a hunted deer respawns elsewhere after a few seconds.
💵 Selling
Sell everything you're carrying at once at any shop, for $2,500 per deer.
🎰 Casino
Three tables, one house edge — gamble responsibly
🎡 Roulette
Bet on a color, odd/even, or an exact number. Color or parity pays double (zero always loses to those bets); an exact number pays 36x.
🎰 Slots
Three matching Sevens pays 10x, any other three of a kind pays 5x, two Sevens pays double.
🎲 Dice
You and the house each roll two dice — the higher total wins double, a tie returns your bet.
🔨 Auctions
Staff-run bidding wars over houses, businesses, farms and hotels
📣 Opening
An admin puts a property up for auction for the whole server to bid on, announcing what's for sale and the starting price.
💰 Bidding
Each bid must beat the current highest and is taken from your bank immediately — outbid, and it's refunded automatically. Every bid resets the clock to 90 seconds, with warnings at 60, 30 and 5 seconds left.
🏁 Closing
When the clock runs out, the highest bidder wins the property outright — if it already had an owner, they lose it with no compensation. No bids at all means the auction just ends.
⛳ Golf Tournament
An elimination mini-game, opened periodically by staff
📝 Signing up
When an admin opens registration, a server-wide announcement appears. You can sign up while it's open, and drop out anytime — though leaving mid-round eliminates you automatically.
🏌️ How it plays
Each player gets their own ball, labelled with their ID. Hit with a chosen power (0-200) — power controls distance, and your look direction sets the aim. Every shot reports the stroke count and the remaining distance to the hole.
🏆 Tournament structure
A tournament has 5 holes, played in a shuffled order that's randomized every time. It ends when a single winner remains or all 5 holes have been played.
🏀 Basketball
A quick mini-game you can start yourself, no admin required
📝 Joining a game
Head to a basketball court on the map and sign up. Once enough players have joined, a short countdown starts and the round begins automatically.
🏀 How it plays
You move through the court's 8 hoops, one at a time, in a shuffled order. At each hoop you throw with a chosen power (0-20); power and aim direction determine how far the ball travels.
🎯 Feedback on every shot
Right after the ball reaches the hoop, you learn whether it was a GOAL or a MISS, plus a hint on power if you clearly missed.
🎮 Staff-run events
Races, team fights and manhunts — started by staff, unlike Golf/Basketball which you start yourself
🏁 Races (Best Lap)
An admin opens a race on a chosen track, with either a fixed vehicle or a random one shared by everyone. Sign up while registration is open — at the start, a 5-second countdown runs and timing starts exactly at "GO." Beating the best known time for that track and vehicle sets a new server RECORD.
🔫 Counter Strike
5 vs 5 bomb matches, several running at once. A match runs 10 rounds, teams swap sides after round 5. Terrorists win by planting and detonating the bomb or wiping out CT; CT wins by wiping out T (if unplanted) or defusing the bomb — once planted, CT must defuse even if T is wiped out.
🏛️ Hunt The Mayor
One randomly picked player becomes the "Mayor," spawning well-armed at a secret location; everyone else hunts them down over 15 minutes. Landing a hit pays a bounty, the kill pays more, and a surviving Mayor collects a prize of their own.
🚐 Personal caravans
A home on wheels, towed behind your own car
🔑 Getting a caravan
Caravans are currently handed out by server staff — there are 3 different types, each with its own model. Once you have one, it's permanently tied to your account.
🚙 Towing it
Attach the caravan right behind your personal car while you're at the wheel, and it follows you wherever you go. Detach it to unhitch and park it exactly where you stop; the spot is saved and survives a restart.
🚂 Train stations & travel
Fast transport between three fixed stations across the map — no vehicle required
🚂 How it works
Three train stations are scattered across the map. Walk up to any station and use the /train command
to see the other destinations and teleport to one. A ticket costs $150 and takes you instantly
to your chosen station.
🗺️ Station locations
Three fixed stations across San Andreas: North, Central, and South regions. All marked on the GPS map with the train icon. Any player can use any station — no level, faction or license required.
💰 Affordable travel
At just $150 per ride, trains are an economical way to cross the map quickly, especially in early levels. No need to drive yourself or own a vehicle.
⚡ Instant teleport
Trains are not vehicles you board and ride — you teleport instantly to your destination. A brief loading screen appears while the system processes your arrival.
🏕️ Camping
Set a temporary spawn point right next to your caravan
⛺ How it works
With the caravan attached and you at the wheel, stop on flat ground and set up camp. That spot becomes your new respawn point — every time you connect or die, you'll appear right next to your caravan instead of the usual spawn.
⏳ How long it lasts
The camping spawn stays active for 3 PayDays (roughly 3 hours of play), then expires automatically and your spawn point reverts to normal.
🎉 Parties
A dedicated spot to hang out, listen to music, and socialize
🎟️ Getting in
A party venue exists on the map with its own entrance. Show up, pay a small ticket, and you're inside — a private instance shared only with the other guests. Music starts automatically as you walk in.
🎵 You're the DJ
Anyone can change the track playing for everyone at the party, for a small fee.
🍺 The bar
Grab a beer at the bar, then drink it — a bit of health, and a bit tipsy.
🍖 The grill
Grab a bite for a few extra health points, on the spot.
🗺️ GPS & Radar
Never get lost, and never speed past a camera
🧭 GPS navigation
Open a category menu — factions, businesses, banks/ATMs, stores, fast food, farms, and more — pick a category, then a location, and get a checkpoint on your map instantly, with the exact distance shown. Categories update automatically as new locations appear.
📡 Speed radar
Police officers can install radar cameras around the city. Speed past the posted limit and you'll be flagged on the spot.
🚦 Digital dashboard (HUD)
Every time you get into a vehicle, a small live display shows current speed, the car's condition, fuel, dirt level, and whether the engine is running and the doors are locked.
📱 Mobile phones
Call your friends and send texts, anywhere on the map
📲 Buying a phone
Buying a phone opens a shop with 5 brands to choose from:
| Model | Price |
|---|---|
| Motorola 67 | $500 |
| Samsung A70 | $1,000 |
| iPhone 16 | $1,600 |
| Samsung S27 | $2,000 |
| iPhone 17 | $2,200 |
📇 Getting a number (SIM)
Once you own a phone, you can get a unique, randomly generated 7-digit number — the number other players use to call or text you.
📞 Calls
Calling a number rings whichever player owns it, if they're online. Once they pick up, everything typed by either side goes straight to the other. An unanswered call ends itself after 30 seconds; calls cost a small fee every 10 seconds, paid by the caller.
✉️ SMS
A text message can be sent to any online player's number for a small flat fee, visible to both sides in chat, tagged with the phone brand used.
⌚ Buying a watch
Watches work exactly like phones — buy one from the Electronics Shop and pick from multiple brands. Each watch is
a personal item that tracks real-time. Use /time to check the current in-game time and date whenever you want.
🕐 Time tracking
The server runs on a full day-night cycle. Your watch displays the in-game time and date, helping you plan jobs, appointments, and activities. Some events only happen at specific times of the day.
🚓 Law & Order
What awaits you if you break the rules
🚨 Wanted & arrests
On-duty officers can raise a suspect's wanted level and jail them at an arrest zone. A wanted player can also turn themselves in at the jail when no officer is on duty — same sentence and fine as a normal arrest, but with a surcharge that goes straight into the Police vault.
🎫 Fines & checks
A RAR or Police officer can issue a fine for a violation — it isn't deducted automatically, the driver has to accept it for the payment to go through. Both factions can also inspect your vehicle's documents and your driving licenses right there in the field, and confiscate either.
🚚 Impounding
RAR can tow away vehicles with expired documents; once impounded, the engine stays dead until the owner pays a release fee to get it back.
🔥 Firefighting
Fires can break out anywhere on the map. On duty, SMURD can take a Firetruck, get close, and hose it down until it's out.
Nostalgia: Los Santos | RPG